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Old Oct 26, 2006, 05:12 AM // 05:12   #1
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Default ANet dropped the bomb

As you are probably finding out right about now, last night's update changed the creature AI so that now attackers flee once their HP gets below a certain point. Also, they stay far away until they have healed substantially, as well. This may or may not be limited to melee attackers, but I've checked Vermin, Mountain Trolls, and Shiro'ken and they are all affected. On the other hand, Ice Imps seem to behave more or less the same.

It goes without saying that farming just got a lot harder. I'm not even sure that Warriors will even be able to hold aggro at this point, which complicates all of PvE.

I'm going to go to bed and hope that this is just a nightmare I'm having.
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Old Oct 26, 2006, 05:20 AM // 05:20   #2
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um.. you sure? I tried to solo UW with 55 with symbol of wrath, balth aura, and such and it worked. Maybe i tried it before the update? But they didn't run lol.
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Old Oct 26, 2006, 05:27 AM // 05:27   #3
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He's sure.
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Old Oct 26, 2006, 05:37 AM // 05:37   #4
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I tried 2-man Uw with my necro buddy, The foes will now attack the SS when he starts damaging them. Every we tried they did it. :9 o well
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Old Oct 26, 2006, 06:01 AM // 06:01   #5
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vermin farming and probably all other farming sux now. This definately gonna make it hard to me to have enough money to bring 7 of my current char through Nightfall
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Old Oct 26, 2006, 06:02 AM // 06:02   #6
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Ebay some money while you can! XD
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Old Oct 26, 2006, 06:06 AM // 06:06   #7
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What about famine dual UW/etc? Not at home atm, can't check what's going on.
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Old Oct 26, 2006, 06:07 AM // 06:07   #8
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bomb diggity - oh well, will have to wait until someone brighter than me works out how to use a 55 profitably, interesting tho that the avicara dont run, only the trolls

could be quite good for chests tho as they really run away, so little chance of aggro
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Old Oct 26, 2006, 12:26 PM // 12:26   #9
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hm.... maybe chest runs is the only solution to this problem? (except waiting for nightfall of course)
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Old Oct 26, 2006, 12:30 PM // 12:30   #10
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get money from GvG! hahaha! the guild lord dropping rare crystalline swords!
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Old Oct 26, 2006, 01:10 PM // 13:10   #11
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Quote:
Originally Posted by daraaksii
get money from GvG! hahaha! the guild lord dropping rare crystalline swords!
*Tries to locate the funny part in that post*

*Fails at doing so*
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Old Oct 26, 2006, 01:11 PM // 13:11   #12
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Quote:
Originally Posted by Spadas Datum
What about famine dual UW/etc? Not at home atm, can't check what's going on.
well i just tried it, but it did'nt work proper.. but as stated in this post (http://www.guildwarsguru.com/forum/s...&postcount=143) aatxes should act like allways?!
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Old Oct 26, 2006, 01:14 PM // 13:14   #13
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Quote:
Originally Posted by Nechtan Thaumaturge
It goes without saying that farming just got a lot harder. I'm not even sure that Warriors will even be able to hold aggro at this point, which complicates all of PvE.
Complicates or makes slightly more interesting? With a bit of luck this will be the end of people bringing Dolyak Signet in PvE thinking its useful for anything but solo farming/well organised teams.
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Old Oct 26, 2006, 01:38 PM // 13:38   #14
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Personally I think for farming, damage negating builds such as 55hp/Sbond which do few damage and rely on stupid hench AI,will be replaced by spiking builds, hard for an enemy to run away if he's dead.
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Old Oct 26, 2006, 05:56 PM // 17:56   #15
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closed. we have enough of these farming discussion threads circulating around the forum as it is.
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